<?xml version="1.0" encoding="UTF-8"?>

<CCustomShaderEffectTree__BRANCH_BEND_AND_TRI_WAVE_MICRO_MOVEMENTS_LOCALS>
  <PivotHeight value="3.050000" />
  <TrunkStiffnessAdjustLow value="1.800000" />
  <TrunkStiffnessAdjustHigh value="8.860000" />
  <PhaseStiffnessAdjustLow value="3.000000" />
  <PhaseStiffnessAdjustHigh value="15.000000" />
  <BasisWaves>
    <Item>
      <lowWind>
        <freqAndAmp x="0.051000" y="0.022000" />
      </lowWind>
      <highWind>
        <freqAndAmp x="0.041000" y="0.130000" />
      </highWind>
    </Item>
    <Item>
      <lowWind>
        <freqAndAmp x="0.044000" y="0.021000" />
      </lowWind>
      <highWind>
        <freqAndAmp x="0.026000" y="0.050000" />
      </highWind>
    </Item>
    <Item>
      <lowWind>
        <freqAndAmp x="0.076000" y="0.014000" />
      </lowWind>
      <highWind>
        <freqAndAmp x="0.008000" y="0.031000" />
      </highWind>
    </Item>
  </BasisWaves>
</CCustomShaderEffectTree__BRANCH_BEND_AND_TRI_WAVE_MICRO_MOVEMENTS_LOCALS>